At last, Fitz and Simmons are together, but they are also forced by a Chromicom to use time travel to save her world. It leads to a surreal journey that threatens them both.
The two main plots of season six finally advance a lot. Sarge explains he’s after a creature who could threaten the Earth, while the Chromicoms think Fitz can save theirs..even if he’s not sure how.
It’s a wild episode in a gambling planet that involves getting stoned on alien drugs and some whistling to avoid money and lives.
Sarge and his crew cause havoc in Ohio, while May and Mack try to deal with the fact Sarge may be Coulson’s evil twin. Meanwhile, Fitz tries to survive in a hostile spaceship
Season six of Agents of SHIELD is underway. There have been changes, like Gemma in deep space looking for Fitz, and a new villain with a familiar face
The agents race against time to open the rebuild the monolith to get home. Daisy doesn’t want to return because she still thinks she destroys the worth, but another possible cause is revealed by an unlikely source.
Kasius strikes back against SHIELD and the humans, while they try to get the Zephyr airborne again. They’re also worried they may not be able to change the past to save Earth, but does someone already know what really happened?
What if the Agents of SHIELD were never sent to the future to save the past?
The Kree vow to get Daisy back by any means necessary, including a new hunter. However, a power struggle creates a surprising outcome. Flint uses his Inhuman powers to fight, and May is rescued at the Earth’s surface…and meets someone unexpected.
Clark Gregg goes from directing SHIELD to directing an action-packed episode where Daisy is forced to fight for her life, and Fitz and Simmons try to stop it. Also, a new Inhuman emerges, along with an interesting fact about Enoch.